Added some graphical clean-ups.
Items now a separate list from the control.
Main screen cleaned up, arrows removed, GameText now autoscrolls to bottom.
Monster AI and targeting redone to allow for allies and targeting other monsters.
Fixed RangedAttackAnimation to not lag.
Added Monster.AICount to allow for more varied AI behavior. (Breaks save compatibility)
Added pathfinding for monsters, however, it's very basic, and doesn't work for paths where reaching them requires going in the opposite direction.