A basic roguelike hacked out in Visual .NET. I'm unsure where I want to go with the project, so I'm just putting it out there for now.
It's a basic rogue-like implemented in Visual Basic. Just something I put together in my spare time. Graphics and pathfinding are a bit crude, making it consume somewhat more CPU than it should.
Programming is Structural, since I didn't really plan much out in advance.
I consider this Public Domain (i.e. no license required) although CodePlex doesn't appear to give you that option.